INDEXING(1) User Contributed Perl Documentation INDEXING(1)
NAME
PDL::Indexing - how to index piddles.
DESCRIPTION
This manpage should serve as a first tutorial on the indexing and threading fea-
tures of PDL.
This manpage is still in alpha development and not yet complete. "Meta" comments
that point out deficiencies/omissions of this document will be surrounded by square
brackets ([]), e.g. [ Hopefully I will be able to remove this paragraph at some
time in the future ]. Furthermore, it is possible that there are errors in the code
examples. Please report any errors to Christian Soeller (c.soeller AT auckland.nz).
Still to be done are (please bear with us and/or ask on the mailing list, see
PDL::FAQ):
? document perl level threading
? threadids
? update and correct description of slice
? new functions in slice.pd (affine, lag, splitdim)
? reworking of paragraph on explicit threading
Indexing and threading with PDL
A lot of the flexibility and power of PDL relies on the indexing and looping fea-
tures of the perl extension. Indexing allows access to the data of a pdl object in
a very flexible way. Threading provides efficient implicit looping functionality
(since the loops are implemented as optimized C code).
Pdl objects (later often called "pdls") are perl objects that represent multidimen-
sional arrays and operations on those. In contrast to simple perl @x style lists
the array data is compactly stored in a single block of memory thus taking up a lot
less memory and enabling use of fast C code to implement operations (e.g. addition,
etc) on pdls.
pdls can have children
Central to many of the indexing capabilities of PDL are the relation of "parent"
and "child" between pdls. Many of the indexing commands create a new pdl from an
existing pdl. The new pdl is the "child" and the old one is the "parent". The data
of the new pdl is defined by a transformation that specifies how to generate (com-
pute) its data from the parent's data. The relation between the child pdl and its
parent are often bidirectional, meaning that changes in the child's data are propa-
gated back to the parent. (Note: You see, we are aiming in our terminology already
towards the new dataflow features. The kind of dataflow that is used by the index-
ing commands (about which you will learn in a minute) is always in operation, not
only when you have explicitly switched on dataflow in your pdl by saying
"$a->doflow". For further information about data flow check the dataflow manpage.)
Another way to interpret the pdls created by our indexing commands is to view them
as a kind of intelligent pointer that points back to some portion or all of its
parent's data. Therefore, it is not surprising that the parent's data (or a portion
of it) changes when manipulated through this "pointer". After these introductory
remarks that hopefully prepared you for what is coming (rather than confuse you too
much) we are going to dive right in and start with a description of the indexing
commands and some typical examples how they might be used in PDL programs. We will
further illustrate the pointer/dataflow analogies in the context of some of the
examples later on.
There are two different implementations of this ''smart pointer'' relationship: the
first one, which is a little slower but works for any transformation is simply to
do the transformation forwards and backwards as necessary. The other is to consider
the child piddle a ''virtual'' piddle, which only stores a pointer to the parent
and access information so that routines which use the child piddle actually
directly access the data in the parent. If the virtual piddle is given to a rou-
tine which cannot use it, PDL transparently physicalizes the virtual piddle before
letting the routine use it.
Currently (1.94_01) all transformations which are ''affine'', i.e. the indices of
the data item in the parent piddle are determined by a linear transformation (+
constant) from the indices of the child piddle result in virtual piddles. All other
indexing routines (e.g. "->index(...)") result in physical piddles. All routines
compiled by PP can accept affine piddles (except those routines that pass pointers
to external library functions).
Note that whether something is affine or not does not affect the semantics of what
you do in any way: both
$a->index(...) .= 5;
$a->slice(...) .= 5;
change the data in $a. The affinity does, however, have a significant impact on
memory usage and performance.
Slicing pdls
Probably the most important application of the concept of parent/child pdls is the
representation of rectangular slices of a physical pdl by a virtual pdl. Having
talked long enough about concepts let's get more specific. Suppose we are working
with a 2D pdl representing a 5x5 image (its unusually small so that we can print it
without filling several screens full of digits ;).
perldl> $im = sequence(5,5)
perldl> p $im
[
[ 0 1 2 3 4]
[ 5 6 7 8 9]
[10 11 12 13 14]
[15 16 17 18 19]
[20 21 22 23 24]
]
perldl> help vars
PDL variables in package main::
Name Type Dimension Flow State Mem
----------------------------------------------------------------
$im Double D [5,5] P 0.20Kb
[ here it might be appropriate to quickly talk about the "help vars" command that
provides information about pdls in the interactive "perldl" shell that comes with
pdl. ]
Now suppose we want to create a 1-D pdl that just references one line of the image,
say line 2; or a pdl that represents all even lines of the image (imagine we have
to deal with even and odd frames of an interlaced image due to some peculiar
behaviour of our frame grabber). As another frequent application of slices we might
want to create a pdl that represents a rectangular region of the image with top and
bottom reversed. All these effects (and many more) can be easily achieved with the
powerful slice function:
perldl> $line = $im->slice(':,(2)')
perldl> $even = $im->slice(':,1:-1:2')
perldl> $area = $im->slice('3:4,3:1')
perldl> help vars # or just PDL->vars
PDL variables in package main::
Name Type Dimension Flow State Mem
----------------------------------------------------------------
$even Double D [5,2] -C 0.00Kb
$im Double D [5,5] P 0.20Kb
$line Double D [5] -C 0.00Kb
$area Double D [2,3] -C 0.00Kb
All three "child" pdls are children of $im or in the other (largely equivalent)
interpretation pointers to data of $im. Operations on those virtual pdls access
only those portions of the data as specified by the argument to slice. So we can
just print line 2:
perldl> p $line
[10 11 12 13 14]
Also note the difference in the "Flow State" of $area above and below:
perldl> p $area
perldl> help $area
This variable is Double D [2,3] VC 0.00Kb
The following demonstrates that $im and $line really behave as you would exspect
from a pointer-like object (or in the dataflow picture: the changes in $line's data
are propagated back to $im):
perldl> $im++
perldl> p $line
[11 12 13 14 15]
perldl> $line += 2
perldl> p $im
[
[ 1 2 3 4 5]
[ 6 7 8 9 10]
[13 14 15 16 17]
[16 17 18 19 20]
[21 22 23 24 25]
]
Note how assignment operations on the child virtual pdls change the parent physical
pdl and vice versa (however, the basic "=" assignment doesn't, use ".=" to obtain
that effect. See below for the reasons). The virtual child pdls are something like
"live links" to the "original" parent pdl. As previously said, they can be thought
of to work similiar to a C-pointer. But in contrast to a C-pointer they carry a lot
more information. Firstly, they specify the structure of the data they represent
(the dimensionality of the new pdl) and secondly, specify how to create this struc-
ture from its parents data (the way this works is buried in the internals of PDL
and not important for you to know anyway (unless you want to hack the core in the
future or would like to become a PDL guru in general (for a definition of this
strange creature see PDL::Internals)).
The previous examples have demonstrated typical usage of the slice function. Since
the slicing functionality is so important here is an explanation of the syntax for
the string argument to slice:
$vpdl = $a->slice('ind0,ind1...')
where "ind0" specifies what to do with index No 0 of the pdl $a, etc. Each element
of the comma separated list can have one of the following forms:
':' Use the whole dimension
'n' Use only index "n". The dimension of this index in the resulting virtual pdl
is 1. An example involving those first two index formats:
perldl> $column = $im->slice('2,:')
perldl> $row = $im->slice(':,0')
perldl> p $column
[
[ 3]
[ 8]
[15]
[18]
[23]
]
perldl> p $row
[
[1 2 3 4 5]
]
perldl> help $column
This variable is Double D [1,5] VC 0.00Kb
perldl> help $row
This variable is Double D [5,1] VC 0.00Kb
'(n)' Use only index "n". This dimension is removed from the resulting pdl (relying
on the fact that a dimension of size 1 can always be removed). The distinc-
tion between this case and the previous one becomes important in assignments
where left and right hand side have to have appropriate dimensions.
perldl> $line = $im->slice(':,(0)')
perldl> help $line
This variable is Double D [5] -C 0.00Kb
perldl> p $line
[1 2 3 4 5]
Spot the difference to the previous example?
'n1:n2' or 'n1:n2:n3'
Take the range of indices from "n1" to "n2" or (second form) take the range
of indices from "n1" to "n2" with step "n3". An example for the use of this
format is the previous definition of the subimage composed of even lines.
perldl> $even = $im->slice(':,1:-1:2')
This example also demonstrates that negative indices work like they do for
normal perl style arrays by counting backwards from the end of the dimension.
If "n2" is smaller than "n1" (in the example -1 is equivalent to index 4) the
elements in the virtual pdl are effectively reverted with respect to its par-
ent.
'*[n]'
Add a dummy dimension. The size of this dimension will be 1 by default or
equal to "n" if the optional numerical argument is given.
Now, this is really something a bit strange on first sight. What is a dummy
dimension? A dummy dimension inserts a dimension where there wasn't one
before. How is that done ? Well, in the case of the new dimension having size
1 it can be easily explained by the way in which you can identify a vector
(with "m" elements) with an "(1,m)" or "(m,1)" matrix. The same holds obvi-
ously for higher dimensional objects. More interesting is the case of a dummy
dimensions of size greater than one (e.g. "slice('*5,:')"). This works in the
same way as a call to the dummy function creates a new dummy dimension. So
read on and check its explanation below.
'([n1:n2[:n3]]=i)'
[Not yet implemented ??????] With an argument like this you make generalised
diagonals. The diagonal will be dimension no. "i" of the new output pdl and
(if optional part in brackets specified) will extend along the range of
indices specified of the respective parent pdl's dimension. In general an
argument like this only makes sense if there are other arguments like this in
the same call to slice. The part in brackets is optional for this type of
argument. All arguments of this type that specify the same target dimension
"i" have to relate to the same number of indices in their parent dimension.
The best way to explain it is probably to give an example, here we make a pdl
that refers to the elements along the space diagonal of its parent pdl (a
cube):
$cube = zeroes(5,5,5);
$sdiag = $cube->slice('(=0),(=0),(=0)');
The above command creates a virtual pdl that represents the diagonal along
the parents' dimension no. 0, 1 and 2 and makes its dimension 0 (the only
dimension) of it. You use the extended syntax if the dimension sizes of the
parent dimensions you want to build the diagonal from have different sizes or
you want to reverse the sequence of elements in the diagonal, e.g.
$rect = zeroes(12,3,5,6,2);
$vpdl = $rect->slice('2:7,(0:1=1),(4),(5:4=1),(=1)');
So the elements of $vpdl will then be related to those of its parent in way
we can express as:
vpdl(i,j) = rect(i+2,j,4,5-j,j) 0<=i<5, 0<=j<2
[ work in the new index function: "$b = $a->index($c);" ???? ]
There are different kinds of assignments in PDL
The previous examples have already shown that virtual pdls can be used to operate
on or access portions of data of a parent pdl. They can also be used as lvalues in
assignments (as the use of "++" in some of the examples above has already demon-
strated). For explicit assignments to the data represented by a virtual pdl you
have to use the overloaded ".=" operator (which in this context we call propagated
assignment). Why can't you use the normal assignment operator "="?
Well, you definitely still can use the '=' operator but it wouldn't do what you
want. This is due to the fact that the '=' operator cannot be overloaded in the
same way as other assignment operators. If we tried to use '=' to try to assign
data to a portion of a physical pdl through a virtual pdl we wouldn't achieve the
desired effect (instead the variable representing the virtual pdl (a reference to a
blessed thingy) would after the assignment just contain the reference to another
blessed thingy which would behave to future assignments as a "physical" copy of the
original rvalue [this is actually not yet clear and subject of discussions in the
PDL developers mailing list]. In that sense it would break the connection of the
pdl to the parent [ isn't this behaviour in a sense the opposite of what happens in
dataflow, where ".=" breaks the connection to the parent? ].
E.g.
perldl> $line = $im->slice(':,(2)')
perldl> $line = zeroes(5);
perldl> $line++;
perldl> p $im
[
[ 1 2 3 4 5]
[ 6 7 8 9 10]
[13 14 15 16 17]
[16 17 18 19 20]
[21 22 23 24 25]
]
perldl> p $line
[1 1 1 1 1]
But using ".="
perldl> $line = $im->slice(':,(2)')
perldl> $line .= zeroes(5)
perldl> $line++
perldl> p $im
[
[ 1 2 3 4 5]
[ 6 7 8 9 10]
[ 1 1 1 1 1]
[16 17 18 19 20]
[21 22 23 24 25]
]
perldl> print $line
[1 1 1 1 1]
Also, you can substitute
perldl> $line .= 0;
for the assignment above (the zero is converted to a scalar piddle, with no dimen-
sions so it can be assigned to any piddle).
Related to the assignment feature is a little trap for the unwary: since perl cur-
rently does not allow subroutines to return lvalues the following shortcut of the
above is flagged as a compile time error:
perldl> $im->slice(':,(2)') .= zeroes(5)->xvals->float
instead you have to say something like
perldl> ($pdl = $im->slice(':,(2)')) .= zeroes(5)->xvals->float
We hope that future versions of perl will allow the simpler syntax (i.e. allow sub-
routines to return lvalues). [Note: perl v5.6.0 does allow this, but it is an
experimental feature. However, early reports suggest it works in simple situations]
Note that there can be a problem with assignments like this when lvalue and rvalue
pdls refer to overlapping portions of data in the parent pdl:
# revert the elements of the first line of $a
($tmp = $a->slice(':,(1)')) .= $a->slice('-1:0,(1)');
Currently, the parent data on the right side of the assignments is not copied
before the (internal) assignment loop proceeds. Therefore, the outcome of this
assignment will depend on the sequence in which elements are assigned and almost
certainly not do what you wanted. So the semantics are currently undefined for now
and liable to change anytime. To obtain the desired behaviour, use
($tmp = $a->slice(':,(1)')) .= $a->slice('-1:0,(1)')->copy;
which makes a physical copy of the slice or
($tmp = $a->slice(':,(1)')) .= $a->slice('-1:0,(1)')->sever;
which returns the same slice but severs the connection of the slice to its parent.
Other functions that manipulate dimensions
Having talked extensively about the slice function it should be noted that this is
not the only PDL indexing function. There are additional indexing functions which
are also useful (especially in the context of threading which we will talk about
later). Here are a list and some examples how to use them.
"dummy"
inserts a dummy dimension of the size you specify (default 1) at the chosen
location. You can't wait to hear how that is achieved? Well, all elements with
index "(X,x,Y)" ("0<=x<size_of_dummy_dim") just map to the element with index
"(X,Y)" of the parent pdl (where "X" and "Y" refer to the group of indices
before and after the location where the dummy dimension was inserted.)
This example calculates the x coordinate of the centroid of an image (later we
will learn that we didn't actually need the dummy dimension thanks to the magic
of implicit threading; but using dummy dimensions the code would also work in a
threadless world; though once you have worked with PDL threads you wouldn't
want to live without them again).
# centroid
($xd,$yd) = $im->dims;
$xc = sum($im*xvals(zeroes($xd))->dummy(1,$yd))/sum($im);
Let's explain how that works in a little more detail. First, the product:
$xvs = xvals(zeroes($xd));
print $xvs->dummy(1,$yd); # repeat the line $yd times
$prod = $im*xvs->dummy(1,$yd); # form the pixelwise product with
# the repeated line of x-values
The rest is then summing the results of the pixelwise product together and nor-
malising with the sum of all pixel values in the original image thereby calcu-
lating the x-coordinate of the "center of mass" of the image (interpreting
pixel values as local mass) which is known as the centroid of an image.
Next is a (from the point of view of memory consumption) very cheap conversion
from greyscale to RGB, i.e. every pixel holds now a triple of values instead of
a scalar. The three values in the triple are, fortunately, all the same for a
grey image, so that our trick works well in that it maps all the three members
of the triple to the same source element:
# a cheap greyscale to RGB conversion
$rgb = $grey->dummy(0,3)
Unfortunately this trick cannot be used to convert your old B/W photos to color
ones in the way you'd like. :(
Note that the memory usage of piddles with dummy dimensions is especially sen-
sitive to the internal representation. If the piddle can be represented as a
virtual affine (''vaffine'') piddle, only the control structures are stored.
But if $b in
$a = zeroes(10000);
$b = $a->dummy(1,10000);
is made physical by some routine, you will find that the memory usage of your
program has suddenly grown by 100Mb.
"diagonal"
replaces two dimensions (which have to be of equal size) by one dimension that
references all the elements along the "diagonal" along those two dimensions.
Here, we have two examples which should appear familiar to anyone who has ever
done some linear algebra. Firstly, make a unity matrix:
# unity matrix
$e = zeroes(float, 3, 3); # make everything zero
($tmp = $e->diagonal(0,1)) .= 1; # set the elements along the diagonal to 1
print $e;
Or the other diagonal:
($tmp = $e->slice(':-1:0')->diagonal(0,1)) .= 2;
print $e;
(Did you notice how we used the slice function to revert the sequence of lines
before setting the diagonal of the new child, thereby setting the cross diago-
nal of the parent ?) Or a mapping from the space of diagonal matrices to the
field over which the matrices are defined, the trace of a matrix:
# trace of a matrix
$trace = sum($mat->diagonal(0,1)); # sum all the diagonal elements
"xchg" and "mv"
xchg exchanges or "transposes" the two specified dimensions. A straightfor-
ward example:
# transpose a matrix (without explicitly reshuffling data and
# making a copy)
$prod = $a x $a->xchg(0,1);
$prod should now be pretty close to the unity matrix if $a is an orthogonal
matrix. Often "xchg" will be used in the context of threading but more about
that later.
mv works in a similar fashion. It moves a dimension (specified by its number in
the parent) to a new position in the new child pdl:
$b = $a->mv(4,0); # make the 5th dimension of $a the first in the
# new child $b
The difference between "xchg" and "mv" is that "xchg" only changes the position
of two dimensions with each other, whereas "mv" inserts the first dimension to
the place of second, moving the other dimensions around accordingly.
"clump"
collapses several dimensions into one. Its only argument specifies how many
dimensions of the source pdl should be collapsed (starting from the first). An
(admittedly unrealistic) example is a 3D pdl which holds data from a stack of
image files that you have just read in. However, the data from each image
really represents a 1D time series and has only been arranged that way because
it was digitized with a frame grabber. So to have it again as an array of time
sequences you say
perldl> $seqs = $stack->clump(2)
perldl> help vars
PDL variables in package main::
Name Type Dimension Flow State Mem
----------------------------------------------------------------
$seqs Double D [8000,50] -C 0.00Kb
$stack Double D [100,80,50] P 3.05Mb
Unrealistic as it may seem, our confocal microscope software writes data (some-
times) this way. But more often you use clump to achieve a certain effect when
using implicit or explicit threading.
Calls to indexing functions can be chained
As you might have noticed in some of the examples above calls to the indexing func-
tions can be nicely chained since all of these functions return a newly created
child object. However, when doing extensive index manipulations in a chain be sure
to keep track of what you are doing, e.g.
$a->xchg(0,1)->mv(0,4)
moves the dimension 1 of $a to position 4 since when the second command is executed
the original dimension 1 has been moved to position 0 of the new child that calls
the "mv" function. I think you get the idea (in spite of my convoluted explana-
tions).
Propagated assignments ('.=') and dummy dimensions
A sublety related to indexing is the assignment to pdls containing dummy dimensions
of size greater than 1. These assignments (using ".=") are forbidden since several
elements of the lvalue pdl point to the same element of the parent. As a conse-
quence the value of those parent elements are potentially ambiguous and would
depend on the sequence in which the implementation makes the assignments to ele-
ments. Therefore, an assignment like this:
$a = pdl [1,2,3];
$b = $a->dummy(1,4);
$b .= yvals(zeroes(3,4));
can produce unexpected results and the results are explicitly undefined by PDL
because when PDL gets parallel computing features, the current result may well
change.
From the point of view of dataflow the introduction of greater-size-than-one dummy
dimensions is regarded as an irreversible transformation (similar to the terminol-
ogy in thermodynamics) which precludes backward propagation of assignment to a par-
ent (which you had explicitly requested using the ".=" assignment). A similar prob-
lem to watch out for occurs in the context of threading where sometimes dummy
dimensions are created implicitly during the thread loop (see below).
Reasons for the parent/child (or "pointer") concept
[ this will have to wait a bit ]
XXXXX being memory efficient
XXXXX in the context of threading
XXXXX very flexible and powerful way of accessing portions of pdl data
(in much more general way than sec, etc allow)
XXXXX efficient implementation
XXXXX difference to section/at, etc.
How to make things physical again
[ XXXXX fill in later when everything has settled a bit more ]
** When needed (xsub routine interfacing C lib function)
** How achieved (->physical)
** How to test (isphysical (explain how it works currently))
** ->copy and ->sever
Threading
In the previous paragraph on indexing we have already mentioned the term occasion-
ally but now its really time to talk explicitly about "threading" with pdls. The
term threading has many different meanings in different fields of computing. Within
the framework of PDL it could probably be loosely defined as an implicit looping
facility. It is implicit because you don't specify anything like enclosing for-
loops but rather the loops are automatically (or 'magically') generated by PDL
based on the dimensions of the pdls involved. This should give you a first idea why
the index/dimension manipulating functions you have met in the previous paragraphs
are especially important and useful in the context of threading. The other ingre-
dient for threading (apart from the pdls involved) is a function that is threading
aware (generally, these are PDL::PP compiled functions) and that the pdls are
"threaded" over. So much about the terminology and now let's try to shed some
light on what it all means.
Implicit threading - a first example
There are two slightly different variants of threading. We start with what we call
"implicit threading". Let's pick a practical example that involves looping of a
function over many elements of a pdl. Suppose we have an RGB image that we want to
convert to greyscale. The RGB image is represented by a 3-dim pdl "im(3,x,y)" where
the first dimension contains the three color components of each pixel and "x" and
"y" are width and height of the image, respectively. Next we need to specify how to
convert a color-triple at a given pixel into a greyvalue (to be a realistic example
it should represent the relative intensity with which our color insensitive eye
cells would detect that color to achieve what we would call a natural conversion
from color to greyscale). An approximation that works quite well is to compute the
grey intensity from each RGB triplet (r,g,b) as a weighted sum
greyvalue = 77/256*r + 150/256*g + 29/256*b =
inner([77,150,29]/256, [r,g,b])
where the last form indicates that we can write this as an inner product of the
3-vector comprising the weights for red, green and blue components with the 3-vec-
tor containing the color components. Traditionally, we might have written a func-
tion like the following to process the whole image:
my @dims=$im->dims;
# here normally check that first dim has correct size (3), etc
$grey=zeroes(@dims[1,2]); # make the pdl for the resulting grey image
$w = pdl [77,150,29] / 256; # the vector of weights
for ($j=0;$j<dims[2];$j++) {
for ($i=0;$i<dims[1];$i++) {
# compute the pixel value
$tmp = inner($w,$im->slice(':,(i),(j)'));
set($grey,$i,$j,$tmp); # and set it in the greyscale image
}
}
Now we write the same using threading (noting that "inner" is a threading aware
function defined in the PDL::Primitive package)
$grey = inner($im,pdl([77,150,29]/256));
We have ended up with a one-liner that automatically creates the pdl $grey with the
right number and size of dimensions and performs the loops automatically (these
loops are implemented as fast C code in the internals of PDL). Well, we still owe
you an explanation how this 'magic' is achieved.
How does the example work ?
The first thing to note is that every function that is threading aware (these are
without exception functions compiled from concise descriptions by PDL::PP, later
just called PP-functions) expects a defined (minimum) number of dimensions (we call
them core dimensions) from each of its pdl arguments. The inner function expects
two one-dimensional (input) parameters from which it calculates a zero-dimensional
(output) parameter. We write that symbolically as "inner((n),(n),[o]())" and call
it "inner"'s signature, where n represents the size of that dimension. n being
equal in the first and second parameter means that those dimensions have to be of
equal size in any call. As a different example take the outer product which takes
two 1D vectors to generate a 2D matrix, symbolically written as
"outer((n),(m),[o](n,m))". The "[o]" in both examples indicates that this (here
third) argument is an output argument. In the latter example the dimensions of
first and second argument don't have to agree but you see how they determine the
size of the two dimensions of the output pdl.
Here is the point when threading finally enters the game. If you call PP-functions
with pdls that have more than the required core dimensions the first dimensions of
the pdl arguments are used as the core dimensions and the additional extra dimen-
sions are threaded over. Let us demonstrate this first with our example above
$grey = inner($im,$w); # w is the weight vector from above
In this case $w is 1D and so supplied just the core dimension, $im is 3D, more
specifically "(3,x,y)". The first dimension (of size 3) is the required core dimen-
sion that matches (as required by inner) the first (and only) dimension of $w. The
second dimension is the first thread dimension (of size "x") and the third is here
the second thread dimension (of size "y"). The output pdl is automatically created
(as requested by setting $grey to "null" prior to invocation). The output dimen-
sions are obtained by appending the loop dimensions (here "(x,y)") to the core out-
put dimensions (here 0D) to yield the final dimensions of the autocreated pdl (here
"0D+2D=2D" to yield a 2D output of size "(x,y)").
So the above command calls the core functioniality that computes the inner product
of two 1D vectors "x*y" times with $w and all 1D slices of the form "(':,(i),(j)')"
of $im and sets the respective elements of the output pdl "$grey(i,j)" to the
result of each computation. We could write that symbolically as
$grey(0,0) = f($w,$im(:,(0),(0)))
$grey(1,0) = f($w,$im(:,(1),(0)))
.
.
.
$grey(x-2,y-1) = f($w,$im(:,(x-2),(y-1)))
$grey(x-1,y-1) = f($w,$im(:,(x-1),(y-1)))
But this is done automatically by PDL without writing any explicit perl loops. We
see that the command really creates an output pdl with the right dimensions and
sets the elements indeed to the result of the computation for each pixel of the
input image.
When even more pdls and extra dimensions are involved things get a bit more compli-
cated. We will first give the general rules how the thread dimensions depend on the
dimensions of input pdls enabling you to figure out the dimensionality of an
autocreated output pdl (for any given set of input pdls and core dimensions of the
PP-function in question). The general rules will most likely appear a bit confusing
on first sight so that we'll set out to illustrate the usage with a set of further
examples (which will hopefully also demonstrate that there are indeed many practi-
cal situations where threading comes in extremly handy).
A call for coding discipline
Before we point out the other technical details of threading, please note this call
for programming discipline when using threading:
In order to preserve human readability, PLEASE comment any nontrivial expression in
your code involving threading. Most importantly, for any subroutine, include
information at the beginning about what you expect the dimensions to represent (or
ranges of dimensions).
As a warning, look at this undocumented function and try to guess what might be
going on:
sub lookup {
my ($im,$palette) = @_;
my $res;
index($palette->xchg(0,1),
$im->long->dummy(0,($palette->dim)[0]),
($res=null));
return $res;
}
Would you agree that it might be difficult to figure out expected dimensions, pur-
pose of the routine, etc ? (If you want to find out what this piece of code does,
see below)
How to figure out the loop dimensions
There are a couple of rules that allow you to figure out number and size of loop
dimensions (and if the size of your input pdls comply with the threading rules).
Dimensions of any pdl argument are broken down into two groups in the following:
Core dimensions (as defined by the PP-function, see Appendix B for a list of PDL
primitives) and extra dimensions which comprises all remaining dimensions of that
pdl. For example calling a function "func" with the signature "func((n,m),[o](n))"
with a pdl "a(2,4,7,1,3)" as "f($a,($o = null))" results in the semantic splitting
of a's dimensions into: core dimensions "(2,4)" and extra dimensions "(7,1,3)".
R0 Core dimensions are identified with the first N dimensions of the respective
pdl argument (and are required). Any further dimensions are extra dimensions
and used to determine the loop dimensions.
R1 The number of (implicit) loop dimensions is equal to the maximal number of
extra dimensions taken over the set of pdl arguments.
R2 The size of each of the loop dimensions is derived from the size of the
respective dimensions of the pdl arguments. The size of a loop dimension is
given by the maximal size found in any of the pdls having this extra dimen-
sion.
R3 For all pdls that have a given extra dimension the size must be equal to the
size of the loop dimension (as determined by the previous rule) or 1;
otherwise you raise a runtime exception. If the size of the extra dimension
in a pdl is one it is implicitly treated as a dummy dimension of size equal
to that loop dim size when performing the thread loop.
R4 If a pdl doesn't have a loop dimension, in the thread loop this pdl is
treated as if having a dummy dimension of size equal to the size of that loop
dimension.
R5 If output autocreation is used (by setting the relevant pdl to "PDL->null"
before invocation) the number of dimensions of the created pdl is equal to
the sum of the number of core output dimensions + number of loop dimensions.
The size of the core output dimensions is derived from the relevant dimension
of input pdls (as specified in the function definition) and the sizes of the
other dimensions are equal to the size of the loop dimension it is derived
from. The automatically created pdl will be physical (unless dataflow is in
operation).
In this context, note that you can run into the problem with assignment to pdls
containing greater-than-one dummy dimensions (see above). Although your output
pdl(s) didn't contain any dummy dimensions in the first place they may end up with
implicitly created dummy dimensions according to R4.
As an example, suppose we have a (here unspecified) PP-function with the signature:
func((m,n),(m,n,o),(m),[o](m,o))
and you call it with 3 pdls "a(5,3,10,11)", "b(5,3,2,10,1,12)", and "c(5,1,11,12)"
as
func($a,$b,$c,($d=null))
then the number of loop dimensions is 3 (by "R0+R1" from $b and $c) with sizes
"(10,11,12)" (by R2); the two output core dimensions are "(5,2)" (from the signa-
ture of func) resulting in a 5-dimensional output pdl $c of size "(5,2,10,11,12)"
(see R5) and (the automatically created) $d is derived from "($a,$b,$c)" in a way
that can be expressed in pdl pseudo-code as
$d(:,:,i,j,k) .= func($a(:,:,i,j),$b(:,:,:,i,0,k),$c(:,0,j,k))
with 0<=i<10, 0<=j<=11, 0<=k<12
If we analyze the color to greyscale conversion again with these rules in mind we
note another great advantage of implicit threading. We can call the conversion
with a pdl representing a pixel (im(3)), a line of rgb pixels ("im(3,x)"), a proper
color image ("im(3,x,y)") or a whole stack of RGB images ("im(3,x,y,z)"). As long
as $im is of the form "(3,...)" the automatically created output pdl will contain
the right number of dimensions and contain the intensity data as we exspect it
since the loops have been implicitly performed thanks to implicit threading. You
can easily convince yourself that calling with a color pixel $grey is 0D, with a
line it turns out 1D grey(x), with an image we get "grey(x,y)" and finally we get a
converted image stack "grey(x,y,z)".
Let's fill these general rules with some more life by going through a couple of
further examples. The reader may try to figure out equivalent formulations with
explicit for-looping and compare the flexibility of those routines using implicit
threading to the explicit formulation. Furthermore, especially when using several
thread dimensions it is a useful exercise to check the relative speed by doing some
benchmark tests (which we still have to do).
First in the row is a slightly reworked centroid example, now coded with threading
in mind.
# threaded mult to calculate centroid coords, works for stacks as well
$xc = sumover(($im*xvals(($im->dims)[0]))->clump(2)) /
sumover($im->clump(2));
Let's analyse what's going on step by step. First the product:
$prod = $im*xvals(zeroes(($im->dims)[0]))
This will actually work for $im being one, two, three, and higher dimensional. If
$im is one-dimensional it's just an ordinary product (in the sense that every ele-
ment of $im is multiplied with the respective element of "xvals(...)"), if $im has
more dimensions further threading is done by adding appropriate dummy dimensions to
"xvals(...)" according to R4. More importantly, the two sumover operations show a
first example of how to make use of the dimension manipulating commands. A quick
look at sumover's signature will remind you that it will only "gobble up" the first
dimension of a given input pdl. But what if we want to really compute the sum over
all elements of the first two dimensions? Well, nothing keeps us from passing a
virtual pdl into sumover which in this case is formed by clumping the first two
dimensions of the "parent pdl" into one. From the point of view of the parent pdl
the sum is now computed over the first two dimensions, just as we wanted, though
sumover has just done the job as specified by its signature. Got it ?
Another little finesse of writing the code like that: we intentionally used
"sumover($pdl->clump(2))" instead of "sum($pdl)" so that we can either pass just an
image "(x,y)" or a stack of images "(x,y,t)" into this routine and get either just
one x-coordiante or a vector of x-coordinates (of size t) in return.
Another set of common operations are what one could call "projection operations".
These operations take a N-D pdl as input and return a (N-1)-D "projected" pdl.
These operations are often performed with functions like sumover, prodover, minimum
and maximum. Using again images as examples we might want to calculate the maximum
pixel value for each line of an image or image stack. We know how to do that
# maxima of lines (as function of line number and time)
maximum($stack,($ret=null));
But what if you want to calculate maxima per column when implicit threading always
applies the core functionality to the first dimension and threads over all others?
How can we achieve that instead the core functionality is applied to the second
dimension and threading is done over the others. Can you guess it? Yes, we make a
virtual pdl that has the second dimension of the "parent pdl" as its first dimen-
sion using the "mv" command.
# maxima of columns (as function of column number and time)
maximum($stack->mv(0,1),($ret=null));
and calculating all the sums of sub-slices over the third dimension is now almost
too easy
# sums of pixles in time (assuming time is the third dim)
sumover($stack->mv(0,2),($ret=null));
Finally, if you want to apply the operation to all elements (like max over all ele-
ments or sum over all elements) regardless of the dimensions of the pdl in question
"clump" comes in handy. As an example look at the definition of "sum" (as defined
in "Basic.pm"):
sub sum {
PDL::Primitive::sumover($name->clump(-1),($tmp=null));
return $tmp->at(); # return a perl number, not a 0D pdl
}
We have already mentioned that all basic operations support threading and assign-
ment is no exception. So here are a couple of threaded assignments
perldl> $im = zeroes(byte, 10,20)
perldl> $line = exp(-rvals(10)**2/9)
# threaded assignment
perldl> $im .= $line # set every line of $im to $line
perldl> $im2 .= 5 # set every element of $im2 to 5
By now you probably see how it works and what it does, don't you?
To finish the examples in this paragraph here is a function to create an RGB image
from what is called a palette image. The palette image consists of two parts: an
image of indices into a color lookup table and the color lookup table itself. [
describe how it works ] We are going to use a PP-function we haven't encoutered yet
in the previous examples. It is the aptly named index function, signature
"((n),(),[o]())" (see Appendix B) with the core functionality that "index(pdl
(0,2,4,5),2,($ret=null))" will return the element with index 2 of the first input
pdl. In this case, $ret will contain the value 4. So here is the example:
# a threaded index lookup to generate an RGB, or RGBA or YMCK image
# from a palette image (represented by a lookup table $palette and
# an color-index image $im)
# you can say just dummy(0) since the rules of threading make it fit
perldl> index($palette->xchg(0,1),
$im->long->dummy(0,($palette->dim)[0]),
($res=null));
Let's go through it and explain the steps involved. Assuming we are dealing with an
RGB lookup-table $palette is of size "(3,x)". First we exchange the dimensions of
the palette so that looping is done over the first dimension of $palette (of size 3
that represent r, g, and b components). Now looking at $im, we add a dummy dimen-
sion of size equal to the length of the number of components (in the case we are
discussing here we could have just used the number 3 since we have 3 color compo-
nents). We can use a dummy dimension since for red, green and blue color components
we use the same index from the original image, e.g. assuming a certain pixel of
$im had the value 4 then the lookup should produce the triple
[palette(0,4),palette(1,4),palette(2,4)]
for the new red, green and blue components of the output image. Hopefully by now
you have some sort of idea what the above piece of code is supposed to do (it is
often actually quite complicated to describe in detail how a piece of threading
code works; just go ahead and experiment a bit to get a better feeling for it).
If you have read the threading rules carefully, then you might have noticed that we
didn't have to explicitely state the size of the dummy dimension that we created
for $im; when we create it with size 1 (the default) the rules of threading make it
automatically fit to the desired size (by rule R3, in our example the size would be
3 assuming a palette of size "(3,x)"). Since situations like this do occur often in
practice this is actually why rule R3 has been introduced (the part that makes
dimensions of size 1 fit to the thread loop dim size). So we can just say
perldl> index($palette->xchg(0,1),$im->long->dummy(0),($res=null));
Again, you can convince yourself that this routine will create the right output if
called with a pixel ($im is 0D), a line ($im is 1D), an image ($im is 2D), ..., an
RGB lookup table (palette is "(3,x)") and RGBA lookup table (palette is "(4,x)",
see e.g. OpenGL). This flexibility is achieved by the rules of threading which are
made to do the right thing in most situations.
To wrap it all up once again, the general idea is as follows. If you want to
achieve looping over certain dimensions and have the core functionality applied to
another specified set of dimensions you use the dimension manipulating commands to
create a (or several) virtual pdl(s) so that from the point of view of the parent
pdl(s) you get what you want (always having the signature of the function in ques-
tion and R1-R5 in mind!). Easy, isn't it ?
Output autocreation and PP-function calling conventions
At this point we have to divert to some technical detail that has to do with the
general calling conventions of PP-functions and the automatic creation of output
arguments. Basically, there are two ways of invoking pdl routines, namely
$result = func($a,$b);
and
func($a,$b,$result);
If you are only using implicit threading then the output variable can be automati-
cally created by PDL. You flag that to the PP-function by setting the output argu-
ment to a special kind of pdl that is returned from a call to the function
"PDL->null" that returns an essentially "empty" pdl (for those interested in
details there is a flag in the C pdl structure for this). The dimensions of the
created pdl are determined by the rules of implicit threading: the first dimensions
are the core output dimensions to which the threading dimensions are appended
(which are in turn determined by the dimensions of the input pdls as described
above). So you can say
func($a,$b,($result=PDL->null));
or
$result = func($a,$b)
which are exactly equivalent.
Be warned that you can not use output autocreation when using explicit threading
(for reasons explained in the following section on explicit threading, the second
variant of threading).
In "tight" loops you probably want to avoid the implicit creation of a temporary
pdl in each step of the loop that comes along with the "functional" style but
rather say
# create output pdl of appropriate size only at first invocation
$result = null;
for (0...$n) {
func($a,$b,$result); # in all but the first invocation $result
func2($b); # is defined and has the right size to
# take the output provided $b's dims don't change
twiddle($result,$a); # do something from $result to $a for iteration
}
The take-home message of this section once more: be aware of the limitation on out-
put creation when using explicit threading.
Explicit threading
Having so far only talked about the first flavour of threading it is now about time
to introduce the second variant. Instead of shuffling around dimensions all the
time and relying on the rules of implicit threading to get it all right you some-
times might want to specify in a more explicit way how to perform the thread loop.
It is probably not too surprising that this variant of the game is called explicit
threading. Now, before we create the wrong impression: it is not either implicit
or explicit; the two flavours do mix. But more about that later.
The two most used functions with explicit threading are thread and unthread. We
start with an example that illustrates typical usage of the former:
[ # ** this is the worst possible example to start with ]
# but can be used to show that $mat += $line is different from
# $mat->thread(0) += $line
# explicit threading to add a vector to each column of a matrix
perldl> $mat = zeroes(4,3)
perldl> $line = pdl (3.1416,2,-2)
perldl> ($tmp = $mat->thread(0)) += $line
In this example, "$mat->thread(0)" tells PDL that you want the second dimension of
this pdl to be threaded over first leading to a thread loop that can be expressed
as
for (j=0; j<3; j++) {
for (i=0; i<4; i++) {
mat(i,j) += src(j);
}
}
"thread" takes a list of numbers as arguments which explicitly specify which dimen-
sions to thread over first. With the introduction of explicit threading the dimen-
sions of a pdl are conceptually split into three different groups the latter two of
which we have already encountered: thread dimensions, core dimensions and extra
dimensions.
Conceptually, it is best to think of those dimensions of a pdl that have been spec-
ified in a call to "thread" as being taken away from the set of normal dimensions
and put on a separate stack. So assuming we have a pdl "a(4,7,2,8)" saying
$b = $a->thread(2,1)
creates a new virtual pdl of dimension "b(4,8)" (which we call the remaining dims)
that also has 2 thread dimensions of size "(2,7)". For the purposes of this docu-
ment we write that symbolically as "b(4,8){2,7}". An important difference to the
previous examples where only implicit threading was used is the fact that the core
dimensions are matched against the remaining dimensions which are not necessarily
the first dimensions of the pdl. We will now specify how the presence of thread
dimensions changes the rules R1-R5 for threadloops (which apply to the special case
where none of the pdl arguments has any thread dimensions).
T0 Core dimensions are matched against the first n remaining dimensions of the pdl
argument (note the difference to R1). Any further remaining dimensions are
extra dimensions and are used to determine the implicit loop dimensions.
T1a The number of implicit loop dimensions is equal to the maximal number of extra
dimensions taken over the set of pdl arguments.
T1b The number of explicit loop dimensions is equal to the maximal number of thread
dimensions taken over the set of pdl arguments.
T1c The total number of loop dimensions is equal to the sum of explicit loop dimen-
sions and implicit loop dimensions. In the thread loop, explicit loop dimen-
sions are threaded over first followed by implicit loop dimensions.
T2 The size of each of the loop dimensions is derived from the size of the respec-
tive dimensions of the pdl arguments. It is given by the maximal size found in
any pdls having this thread dimension (for explicit loop dimensions) or extra
dimension (for implicit loop dimensions).
T3 This rule applies to any explicit loop dimension as well as any implicit loop
dimension. For all pdls that have a given thread/extra dimension the size must
be equal to the size of the respective explicit/implicit loop dimension or 1;
otherwise you raise a runtime exception. If the size of a thread/extra dimen-
sion of a pdl is one it is implicitly treated as a dummy dimension of size
equal to the explicit/implicit loop dimension.
T4 If a pdl doesn't have a thread/extra dimension that corresponds to an
explicit/implicit loop dimension, in the thread loop this pdl is treated as if
having a dummy dimension of size equal to the size of that loop dimension.
T4a All pdls that do have thread dimensions must have the same number of thread
dimensions.
T5 Output autocreation cannot be used if any of the pdl arguments has any thread
dimensions. Otherwise R5 applies.
The same restrictions apply with regard to implicit dummy dimensions (created by
application of T4) as already mentioned in the section on implicit threading: if
any of the output pdls has an (explicit or implicitly created) greater-than-one
dummy dimension a runtime exception will be raised.
Let us demonstrate these rules at work in a generic case. Suppose we have a (here
unspecified) PP-function with the signature:
func((m,n),(m),(),[o](m))
and you call it with 3 pdls "a(5,3,10,11)", "b(3,5,10,1,12)", "c(10)" and an output
pdl "d(3,11,5,10,12)" (which can here not be automatically created) as
func($a->thread(1,3),$b->thread(0,3),$c,$d->thread(0,1))
From the signature of func and the above call the pdls split into the following
groups of core, extra and thread dimensions (written in the form "pdl(core
dims){thread dims}[extra dims]"):
a(5,10){3,11}[] b(5){3,1}[10,12] c(){}[10] d(5){3,11}[10,12]
With this to help us along (it is in general helpful to write the arguments down
like this when you start playing with threading and want to keep track of what is
going on) we further deduce that the number of explicit loop dimensions is 2 (by
T1b from $a and $b) with sizes "(3,11)" (by T2); 2 implicit loop dimensions (by T1a
from $b and $d) of size "(10,12)" (by T2) and the elements of are computed from the
input pdls in a way that can be expressed in pdl pseudo-code as
for (l=0;l<12;l++)
for (k=0;k<10;k++)
for (j=0;j<11;j++) effect of treating it as dummy dim (index j)
for (i=0;i<3;i++) |
d(i,j,:,k,l) = func(a(:,i,:,j),b(i,:,k,0,l),c(k))
Uhhmpf, this example was really not easy in terms of bookeeping. It serves mostly
as an example how to figure out what's going on when you encounter a complicated
looking expression. But now it is really time to show that threading is useful by
giving some more of our so called "practical" examples.
[ The following examples will need some additional explanations in the future. For
the moment please try to live with the comments in the code fragments. ]
Example 1:
*** inverse of matrix represented by eigvecs and eigvals
** given a symmetrical matrix M = A^T x diag(lambda_i) x A
** => inverse M^-1 = A^T x diag(1/lambda_i) x A
** first $tmp = diag(1/lambda_i)*A
** then A^T * $tmp by threaded inner product
# index handling so that matrices print correct under pdl
$inv .= $evecs*0; # just copy to get appropriately sized output
$tmp .= $evecs; # initialise, no backpropagation
($tmp2 = $tmp->thread(0)) /= $evals; # threaded division
# and now a matrix multiplication in disguise
PDL::Primitive::inner($evecs->xchg(0,1)->thread(-1,1),
$tmp->thread(0,-1),
$inv->thread(0,1));
# alternative for matrix mult using implicit threading,
# first xchg only for transpose
PDL::Primitive::inner($evecs->xchg(0,1)->dummy(1),
$tmp->xchg(0,1)->dummy(2),
($inv=null));
Example 2:
# outer product by threaded multiplication
# stress that we need to do it with explicit call to my_biop1
# when using explicit threading
$res=zeroes(($a->dims)[0],($b->dims)[0]);
my_biop1($a->thread(0,-1),$b->thread(-1,0),$res->(0,1),"*");
# similiar thing by implicit threading with autocreated pdl
$res = $a->dummy(1) * $b->dummy(0);
Example 3:
# different use of thread and unthread to shuffle a number of
# dimensions in one go without lots of calls to ->xchg and ->mv
# use thread/unthread to shuffle dimensions around
# just try it out and compare the child pdl with its parent
$trans = $a->thread(4,1,0,3,2)->unthread;
Example 4:
# calculate a couple of bounding boxes
# $bb will hold BB as [xmin,xmax],[ymin,ymax],[zmin,zmax]
# we use again thread and unthread to shuffle dimensions around
perldl> $bb = zeroes(double, 2,3 );
perldl> minimum($vertices->thread(0)->clump->unthread(1),
$bb->slice('(0),:'));
perldl> maximum($vertices->thread(0)->clump->unthread(1),
$bb->slice('(1),:'));
Example 5:
# calculate a self-ratioed (i.e. self normalized) sequence of images
# uses explicit threading and an implicitly threaded division
$stack = read_image_stack();
# calculate the average (per pixel average) of the first $n+1 images
$aver = zeroes([stack->dims]->[0,1]); # make the output pdl
sumover($stack->slice(":,:,0:$n")->thread(0,1),$aver);
$aver /= ($n+1);
$stack /= $aver; # normalize the stack by doing a threaded divison
# implicit versus explicit
# alternatively calculate $aver with implicit threading and autocreation
sumover($stack->slice(":,:,0:$n")->mv(2,0),($aver=null));
$aver /= ($n+1);
#
Implicit versus explicit threading
In this paragraph we are going to illustrate when explicit threading is preferrable
over implicit threading and vice versa. But then again, this is probably not the
best way of putting the case since you already know: the two flavours do mix. So,
it's more about how to get the best of both worlds and, anyway, in the best of perl
traditions: TIMTOWTDI !
[ Sorry, this still has to be filled in in a later release; either refer to above
examples or choose some new ones ]
Finally, this may be a good place to justify all the technical detail we have been
going on about for a couple of pages: why threading ?
Well, code that uses threading should be (considerably) faster than code that uses
explicit for-loops (or similar perl constructs) to achieve the same functionality.
Especially on supercomputers (with vector computing facilities/parallel processing)
PDL threading will be implemented in a way that takes advantage of the additional
facilities of these machines. Furthermore, it is a conceptually simply construct
(though technical details might get involved at times) and can greatly reduce the
syntactical complexity of PDL code (but keep the admonition for documentation in
mind). Once you are comfortable with the threading way of thinking (and coding) it
shouldn't be too difficult to understand code that somebody else has written than
(provided he gave you an idea what exspected input dimensions are, etc.). As a gen-
eral tip to increase the performance of your code: if you have to introduce a loop
into your code try to reformulate the problem so that you can use threading to per-
form the loop (as with anything there are exceptions to this rule of thumb; but the
authors of this document tend to think that these are rare cases ;).
PDL::PP
An easy way to define functions that are aware of indexing and threading (and the
universe and everything)
PDL:PP is part of the PDL distribution. It is used to generate functions that are
aware of indexing and threading rules from very concise descriptions. It can be
useful for you if you want to write your own functions or if you want to interface
functions from an external library so that they support indexing and threading
(and mabe dataflow as well, see PDL::Dataflow). For further details check PDL::PP.
Appendix A
Affine transformations - a special class of simple and powerful transformations
[ This is also something to be added in future releases. Do we already have the
general make_affine routine in PDL ? It is possible that we will reference another
appropriate manpage from here ]
Appendix B
signatures of standard PDL::PP compiled functions
A selection of signatures of PDL primitives to show how many dimensions PP compiled
functions gobble up (and therefore you can figure out what will be threaded over).
Most of those functions are the basic ones defined in "primitive.pd"
# functions in primitive.pd
#
sumover ((n),[o]())
prodover ((n),[o]())
axisvalues ((n)) inplace
inner ((n),(n),[o]())
outer ((n),(m),[o](n,m))
innerwt ((n),(n),(n),[o]())
inner2 ((m),(m,n),(n),[o]())
inner2t ((j,n),(n,m),(m,k),[o]())
index (1D,0D,[o])
minimum (1D,[o])
maximum (1D,[o])
wstat ((n),(n),(),[o],())
assgn ((),())
# basic operations
binary operations ((),(),[o]())
unary operations ((),[o]())
AUTHOR & COPYRIGHT
Copyright (C) 1997 Christian Soeller (c.soeller AT auckland.nz) & Tuomas J. Lukka
(lukka AT fas.edu). All rights reserved. Although destined for release as a
man page with the standard PDL distribution, it is not public domain. Permission is
granted to freely distribute verbatim copies of this document provided that no mod-
ifications outside of formatting be made, and that this notice remain intact. You
are permitted and encouraged to use its code and derivatives thereof in your own
source code for fun or for profit as you see fit.
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